Electric RC Cars – Super Mario Karting

Being of a younger generation, I have many fond memories of the video game system Nintendo. As Nintendo progressed, going from NES (Nintendo Entertainment System), to Super NES, I kept right up with it, always having the latest and greatest system. Now, having the newest system was a must as with the release of the newest system came new games. When the Super NES came out, Nintendo released it’s mega-hit called Super Mario Kart. This game put multi-player on the map, in my opinion, and many of my fondest memories are of battling my friends on the various maps.

Super Mario Kart is a game that features characters such as Mario, Luigi, Wario, Bowser, Princess Toadstool, and the rest of the classic Nintendo names. In this game, Mario and his friends are put onto Go Karts and the object is racing, simple as that. There are several different racing difficulties, and of course, there is multi-player battles. Most of the different modes have the capability of up to 4 players, which was the most anticipated feature of the Super NES. Super Mario Kart continued on with the next two Nintendo systems, Nintendo 64, and Nintendo Gamecube. There are also versions featured on the portable GameBoy systems, and the Nintendo Wii version should be released this year. As you can see, this is a very popular and fun filled game, which brings about the main subject of this article.

The company NKOK has recently come out with RC versions of our favorite Super Mario Kart characters, and yes, they are on Go Karts. Now, coming from the Super Mario Kart background, these Remote Controlled vehicles are guaranteed to be a smash hit with the younger generations. There are a couple of different models for different ages. The less expensive Karts are great for younger children, ages 5-8 (or around that). These Karts feature forward, reverse, and left movements and have a relatively slow top speed. They are in the 1:32 Scale size.

For the slightly older age group, there’s the 1:12 scale Karts. I personally find these to be rather cool, as the included remote is a Nintendo GameCube remote. They feature right, left, forward, reverse and even have a Turbo mode. On top of that, they also feature digitized sounds from the game as you race them around. I can visualize it now. 2-3 Mario RC Karts flying around the house, racing in real life just like we did on the game. ah, memories.

Super Mario Bros. and Pikmin 3 for Wii U to Debut at E3 in June – Miyamoto

Miyamoto also let slip that a third installment of the Pikmin franchise will be revealed at E3, as well. The last we saw of Pikmin was when the second game was launched in 2004 on the Nintendo GameCube, aside from a port to the Wii that made basic use of the motion-sensitive remote.

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Your Nintendo R4 – Here is Something More You Need to Know
Gaming has become a big industry; given the condition that most of us these days rely a lot on the mobile phones. The mobile phones...

Miyamoto was in Paris at the time of the interview to promote the Nintendo-designed 3DS tour guide at the Louvre; the initial report – translated by Eurogamer Spain – read: “Miyamoto, who smiled during all the interview – even when he wants to change the topic because 'it's not the moment' to talk about Wii U – thinks that the experience and the new game modes of this new console won't be 'easily replicated in other devices', which will allow them to escape the new tablet competition.

“The creator advances that at the next E3, the biggest video games show, which is celebrated in Los Angeles in June, Nintendo will present a new Super Mario for this platform, in which you will combine the TV screen with the screen in the controller.”

The legendary Nintendo developer went on to explain that he is currently working on several projects but jokingly said he doesn't think he can talk about them all just yet.

He added: “Some are small but important projects for Wii U. Also on a new Pikmin, which will take advantage of the new HD screen resolution, and on Luigi's Mansion for 3DS.”

Previously, Nintendo has confirmed that the new Wii U console will be revealed at E3 in June and will go on sale in time for Christmas.

Download Bootable Disc Maker to Create Bootable GameCube ISO Files » VietHak – Download Software, Games, Movies, Music, TV Shows, Applications, Ebooks, Magazines, eLearing

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Super Monkey Ball 2 rolls onto the Google Play Store

If there’s one game I’ve been waiting to play ever since I picked up my first Android smartphone, it’s Super Monkey Ball. This kooky title is fun, addictive and so simple that dome kind of non-human simian could play it. Now Sega has seen fit to release Super Monkey Ball 2: Sakura Edition on the Google Play Store, and you’d be hard pressed to have more fun with a barrel full of baboon lemurs. It’s available today for just 99 cents, though that’s a promotional price that’s likely to increase soon.

The original Super Monkey Ball was a launch title for the Nintendo GameCube way back in 2001. As one of Sega’s first original titles to debut on a competitor’s hardware, it surprised players with simple but challenging gameplay in the style of a classic marble puzzle. Despite appearances, players controlled the floor (not the monkeys in their gerbil balls) with the GameCube’s analog stick. Super Monkey Ball 2 has already been available for iOS for some time, and previous reports indicated that it was headed for an Xperia Play release, but happily, it’s available to one and all.

The basic tilting gameplay makes for a fun time on smartphones and tablets, and there’s plenty of content here – 125 levels with a Far East theme, plus four mini-games. These include a bowling game, mini-golf, a sort of bare-bones flying game and the tablet-exclusive Monkey Base, sort of like the old classic Scorch. With Monkeys. In plastic balls. Trust us ,this one’s worth it.

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History Of The Video Unit Gaming Systems Through Seven Multitude

by BAMCAT Write-up by Dave vower /? Professional Dave_Vower = “> Dave vower A video game method is an interactive electronic is employed for video games on a Pc. The honor of getting the first video game console with the Magnavox Odyssey, which was invented by Ralph H. Baer in 1972. This game met with mixed good results and was soon succeeded to the reputation of “Pong”, which an arcade game released by Atari, it was. For For that reason, these two games with their close disciples, as the Odyssey 100, Odyssey 200, Smash and Sears, who was the initial generation of console systems, video game produced in the planet. It was followed by the play of second generation in 1976, and were equipped with video entertainment program (VES), which emerged from ROM cartridges to retailer instructions. The third generation of video game console systems, following a prolonged pause 1983 after two witnesses significant collapses. This generation of the start off of the Japanese firm Nintendo to the market price in the form of NES, Nintendo Entertainment Program in 1985 and the scope of the game Super Mario Bros The fourth generation has not observed the exit of a certain game, but saw an improvement in memory capacity and engineering to meet the video game-console. The fifth-generation video game consoles have been the Atari Jaguar, 3DO, Nintendo 64, Sony Playstation and Sega Saturn. The sixth generation was almost certainly the revolutionary generation in terms of video game industry, as it was used in this generation, who had been the DVD for storage for the very first time in media game. It was also during this generation, which 3 of the most popular video game console have been in fact PS2, Sony, Xbox, published by Microsoft and Nintendo GameCube. The video game consoles had been more advanced

History Of The Video Unit Gaming Systems Through Seven Multitude

GameCube Games » Resident Evil Code: Veronica X – Nintendo Gamecube – Uk Pal – Capcom – Mint Cond

Nintendo Gamecube: Resident Evil CODE: Veronica X. One of six horror survival games Capcom released onto the Gamecube. UK PAL version. English language. This is a used game in the following condition: Disc 1 – MintDisc 2 – Mint Manual – Mint Box – Mint Inlay – Mint Postage/Shipping: UK – £2.00 Europe – £3.00 Australia – £4.00 USA or Canada – £4.00 Rest Of World – £4.00 All items are shipped first class! All items are fully insured! All items are packed safely! All items are usually dispatched within 2 days of purchase! Save money with combined shipping on multiple purchases! I individually rate all parts of the product, such as disc/cart, box parts, inlays and manuals. The rating grades are as follows: New Sealed: Factory sealed and never opened. New: Opened, but never used. Mint: Perfect condition, looks unused. Near Mint: Almost perfect apart from a little blemish. Excellent: Used, but very much cared for. Very Good: What you would expect from normal use. Good: Not treated very well, but pefectly acceptable. Fair: Not cared for at all, but perfectly functional. I would advise collectors to go for “Excellent” upwards. If you just want to play the game then you may prefer to choose “Very Good” downwards as these are usually cheaper. If you want to buy more than one item in a single transaction to take advantage of reduced shipping rates then all you need to do is as follows: Make your purchases. I will revise the invoice. Make payment. I will weigh the items for one or more combined packages and adjust the shipping to suit. I try to be fair with the shipping rates, but the cost includes: Full insurance for loss and damage. First class speed shipping to everywhere in the world. Well packed items in boxes/bubble bags with additional bubble-wrap/foam chips where required. Can’t afford the price? Got any games you don’t play anymore? Why not take advantage of part exchange? Part exchange is quite simple. Just send me a message with what you have. So long as they are complete and in good condition I will offer you a fair dealers price which you can use as a discount against your next purchase. For UK Customers: PayPal Cheque Postal Order For International Customers: PayPal I recognise the importance of the service quality my customers expect: All shipments are insured against loss and damage. Ship internationally to anywhere in the world. Combined shipping to anywhere in the world. Aim to ship on the day of purchase. All shipments are sent via first class post. All games are securely packaged. Used games are cleaned and tested. No immediate payment is required. Fair, no fuss returns policy. All questions are answered. All pictures are of my stock. I do not use images taken from the internet. I do not spam customer emails with annoying special offers. Fat Head Cat has a lot of returning customers. A returning customer is a happy customer!

Only £39.99

This GameCube game is currently listed on eBay, if you’re ready to purchase or wish to contact the seller please click the button below.

Why Mario Kart: Double Dash is the Best Mario Kart Game in the Series

Recently I have been feeling nostalgic. I have, on several occasions, found myself thinking back to my early teens and to a time before the release of the ‘Next Gen’ consoles that we all love and spend way too much time on still to this very day. I am a proud Xbox 360 player and have been for some years now, but before that time the only console that you would have found in my house carried the name ‘Nintendo’ somewhere upon it. That was until the Wii but that is a completely different article entirely.

In my youth you would have been hard pressed to find a single occasion in which my hands weren’t grasped around a variant of the gameboy (the SP being my all time favourite handheld device) or gripped so tightly to a consoles controller that my knuckles had gone past the stage of being white and were just protruding out of my hands. One console in particular blew my tiny twelve year old mind and showed me what delights there are in officially announcing yourself as a gamer.

The console was a Nintendo Gamecube.

Skip forward 10 years and, as I stated above, I am feeling nostalgic. So whilst visiting family on Christmas Day I spent a good hour in the garage surrounded by cobwebs and memories in search for the machine that had dominated my teenage years. Having only been packed away due to moving house I soon found the small square box buried beneath the unused christmas decorations and some spare bedding, that had more holes in it than the plot to a certain game franchise that I will not mention for fear of angry gamers posting furious and misspelt comments to this article.

I found my old collection of games, packed them into the box with my purple nostalgia machine and waited until I was back home after the holidays to plug my little box bag into the electricity grid.

I scanned my collection of games and, picking one at random, placed the ever so tiny disc into the Gamecube’s tray and delighted in seeing the little cube dance around on screen before flumping down to form the logo of the console.

I was once again twelve. My mind was filled with nothing other than the game and the console on which I was about to play. No worries of girls, money, washing up, responsibility, nothing. It was bliss.

After a marathon session of a certain game a realisation hit me… Along with a red shell. ‘Mario Kart Double Dash’ is by far the BEST Mario Kart game that has been released. Please hold your angry comments until the end of the article and let me explain.

Mario Kart first arrived into existence in 1992 with the fantastic ‘Super Mario Kart’ for the Super Nintendo. Since then another six games have been released in the series, one every time Nintendo release a new handheld / console. Now don’t get me wrong. I am a huge fan of the Mario Kart series and, having owned most of the games, can safely say that each has its own individual aspect that make it a good game when compared to its siblings.

However my earlier statement still stands, Mario Kart Double Dash is the best Mario Kart game, and it is for this one reason… The cooperative play.

OK, I’ll give you a few minutes to disagree. We all have our opinions and this is mine, so please bear that in mind when commenting once you have finished reading the article.

Anyway where was I? Oh yes the cooperative play. Please also note that I did not use the word Multiplayer. The term Multiplayer has changed in the last few years with the invention of Xbox Live and the Playstation Network. Where it used to mean a few select people sitting in a dark room with each other playing a game has now transformed into hundreds of people slaughtering each other around the world via the internet. It is not often that a good game (and I stress the word good) comes along that has a decent cooperative playing mode. The only games that allow this that I can currently think of involve guns and death and a loosely put together plot which allows a lot of guns and death to occur. If you have any good cooperative games that are not like this please tell me and I will most likely agree with you.

But the cooperative mode of Double Dash was an invention which has, very sadly, been removed from the Mario Kart franchise. The one feature of the game which is not present in any incarnation before or since was the idea of having two interchangeable riders per Kart. This allows the player a nice choice as they decide which duo they are most proficient with. (I personably love Baby Luigi and Kooper as I think Baby Mario is a bit self centered) But this aspect also continued over into the cooperative play as two players could each choose a character and then get onto the same kart.

And here ladies and gentlemen is when Double Dash becomes great.

Whilst driving around the amount of communication that is needed between the players in order to drive, collect power ups and fire at other players is brilliant.

Teamwork as it is meant to be.

None of this “you go this way to kill him” or “you fly the helicopter and I’ll shoot” no, just constant communication between teammates as you alternate between driving and launching power ups. All to watch the indigenous life forms of Isle Delfino give you a little hula dance as you ride in the golden chariot towards your trophy.

Yes there are a lack of characters and courses, yes you can complete the entire game within 45 minutes, yes Mario Kart 7 is in 3D but none of these matter. The lack of characters is made up by the huge amount of choice you have in deciding which character goes with which. So what if you complete the game quickly, I never tire of zooming off the edge of Rainbow Road after a very misplaced use of a mushroom and Mario Kart 7? Well no offense but it is a little bit too much like Diddy Kong Racing for my liking. But much like my earlier comment about the Wii that is another article for another time.

Nintendo Drops Irresistible New Beats with Rhythm Heaven Fever for Wii

REDMOND, Wash.–(BUSINESS WIRE)–Starting today, video game fans and music lovers across the United States can use the Wii™ system to keep the beat in dozens of entertaining new ways. The Rhythm Heaven Fever game is now available, inviting players to enjoy a fresh lineup of more than 50 unique rhythm games. Easy to pick up and play but challenging to master, each minigame tasks players to tap buttons on the Wii Remote™ controller in time to catchy musical themes while completing a variety of quirky tasks. Rhythm Heaven Fever carries a suggested retail price of $29.99 in the United States.

“If you’ve ever tapped your feet to the beat of your favorite song, you’ve already got what it takes to play Rhythm Heaven Fever”

Rhythm Heaven Fever takes the action to the living room for big beat-keeping fun. By rhythmically pressing the A and B buttons on their controller in time with the music, players might find themselves playing golf with a monkey, swinging a samurai sword or building robots on an assembly line. No matter what the activity, the game’s infectious soundtrack will keep heads bobbing and faces smiling as players test their rhythmic skills.

“If you’ve ever tapped your feet to the beat of your favorite song, you’ve already got what it takes to play Rhythm Heaven Fever,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “What makes the experience really unique is the wild mix of in-game activities coupled with the catchy music that appeals to a wide variety of players.”

As they improve their beat-keeping acumen, players earn medals that can be used to unlock a variety of bonus games and special sections to keep the groove going on and on. Unlockable content also includes two-player games that friends and family members can enjoy together. (Multiplayer modes require additional controllers, which are sold separately.)

Remember that Wii features parental controls that let adults manage the content their children can access. For more information about this and other features, visit nintendo.com/wii.

For more information about Rhythm Heaven Fever, visit rhythmheavenfever.nintendo.com.

About Nintendo: The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™ home console, Nintendo 3DS™ and Nintendo DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 3.9 billion video games and more than 620 million hardware units globally, including the current-generation Wii, Nintendo 3DS, Nintendo DS, Nintendo DSi™ and Nintendo DSi XL™, as well as the Game Boy™, Game Boy Advance, Super NES™, Nintendo 64™ and Nintendo GameCube™ systems. It has also created industry icons that have become well-known, household names such as Mario™, Donkey Kong™, Metroid™, Zelda™ and Pokémon™. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, please visit the company’s website at nintendo.com.

Note to editors: Nintendo press materials are available at press.nintendo.com, a password-protected site. To obtain a login, please contact Deanna Talamantez at 213-438-8742 or . Users can receive instant Nintendo information by subscribing to the site’s RSS feed.

Nintendo Wii Consoles Stand Apart From The Competition

In a world full of video games one could easily wonder why anyone would need a new model. Sometimes it seems that the graphics can not get any sharper, the sounds any fuller, and the game play any more realistic. Perhaps that reality is one of the reasons that, in 2001, the brain trust at Nintendo began to contemplate taking game consoles in a new direction. After seeing powerful console after powerful console flood the market, Nintendo realized that it was difficult to compete in a market full of heavyweight, high powered machines. Instead, they decided that a console that focused on player interaction could fill a void in a sea of consoles focused on speed and performance. It was with that strategy in mind that the idea for the Nintendo Wii consoles was born.

Despite being the latest and hottest game system on the market, the Nintendo Wii consoles do not take graphics and speed to new levels. Instead, it is a revolutionary new control system that differentiates the Wii from its competitors as well as any game system that came before it. Allowing players to control the game through movements, gesturing, swinging, and swiping, the Nintendo Wii consoles take existing game concepts and marry them with an interactive gaming experience. When playing tennis – on Wii Games – you do not push a joystick to swing the racket, you swing your arm while holding the Wii controller, known officially as the Wiimote. The same goes for all the other games that are designed for the Nintendo Wii consoles. However, part of the appeal of the Nintendo Wii consoles is that they are not designed solely for Nintendo Wii games. In fact, they are fully compatible with games for the Nintendo GameCube as well.

Another impressive element of the Nintendo Wii consoles is that they also have the ability to interface with the Internet – when used in conjunction with a Wi-Fi USB connector. Once online, the Nintendo Wii consoles allow users to surf the Web, shop online, check the news and weather, chat on message boards, and even download Nintendo classics like Donkey Kong, Mario Brothers, and many, many more.

The vision of the Nintendo engineers just a few years ago is a reality today. In the Nintendo Wii consoles that have created a game system that does not try to keep up with others, but instead stands apart from the competition. The video game industry will never be the same.

No Rest for the Nerdy – Vol. 50

We never stop playing video games. That’s a fact. Even after we call it quits for the week we still look forward to getting home and continuing our digital conquests. It’s our life blood. So we thought it would be fun to share with everyone what our gaming intentions are for the weekend so you guys can get a sense of what we're playing and enjoying on a weekly, non-formal basis. Yes, this concept isn't new to the internet. But hey, we kind of want to join in on the fun. Can you blame us for that? So without further ado, here’s what we’re playing this weekend that will forfeit any semblance of rest…

Feel free to sound off below to let us know what your gaming plans are this weekend.

Paul Tamburro (@PaulTamburro): This weekend I'll be attending an obligatory romantic weekend away with the girlfriend, so video games are being left on hold while I'm busy being the Romeo to her Juliet, the Jack to her Rose, the Pride to her Prejudice (I'm assuming that's what the characters are called anyway, I've never watched it). This should allow my wallet some breathing room (when I'm not hand-feeding the girlfriend caviare and buying red rose petals to line the bed with, of course) before the release of Metal Gear Solid HD Collection, Soul Caliber V, Resident Evil: Revelations and Twisted Metal, and also draw me away from playing Oddworld: Abe's Oddysee. I was with a couple of mates a few days ago and the original PlayStation got brought up; before we knew it we were reliving stories of Team Buddies, Hogs of War and Rageball (don't ask), before going on the PlayStation Store and seeing whether any of our old favourites were on there. The first two were unfortunately not, Rageball unfortunately was (it has aged like a decade old bottle of milk) and in the end we plumped for the original Oddworld adventure. Wow. Considering I thought the controls were clunky way back in the 90's when games that used analog sticks were considered revolutionary, it's held up surprisingly well. It's still incredibly frustrating though. Frustrating enough that, after three hours of playing it, I became so overwhelmed with venomous gamer rage that I turned off my PS3 – WITHOUT SAVING. Damn you 1997 and your lack of autosave! Mike White (@TheWhitestMike): Moving into a new place is stressful enough. Add on to the normal pains, the fact that I have little to no control over the internet hook up at our new place, and I’m one sad panda. Attempting to play any one of my normal online love affairs was essentially a useless gesture this past week. The wireless adapter I found in a shoe box is barely compatible with my PC and caused me endless connection issues with the unfamiliar router. Thanks to Newegg, an updated piece of equipment is on its way to save me from my offline woes. My netbook (thank god) is loaded up with Steam and a slew of Indie Bundle games. I’m sure to rekindle my relationship with games like World of Goo, Jamestown and Bastion. The latter I still need to finish. I was pretty late getting to it, so I have some excuse. On par with my New Year’s resolution, I think I’ll push through that game before I let The Old Republic take over again. I never got around to hooking up the Xbox 360, so an epic night of world domination via Risk is still a possibility. Joey has been talking about a certain western game all week and it’s giving me the itch. The only problem with that, is he’s already accosted me for not playing through the Red Dead single player campaign, but won’t stop talking about teaming up for some online play. Well, which is it, Joey, Shane or Butch Cassidy and the Sundance Kid? Alex Keen (@dbldn): Last weekend I made some serious progress in Halo: Combat Evolved Anniversary.  While playing I was reminded at how innovative of an enemy the Flood were. Before and after this game I’ve never faced an enemy as creepy or as sneaky as the little Flood infection forms. Sure, the enemies in Dead Space are pretty innovative, yet I still think the Flood bring something new to the enemy type that is still unrivaled. I’m really psyched to get sucked back into one of the best games of our life time. Other games I have been playing include Burnout Crash! and Kinect Sports: Season Two.  After Burnout went on sale I’ve delved deeper and deeper into the game. I was surprised to realize that the negatives I had been hearing just didn’t affect me. This game is an amazingly simple but fun top-down adaptation of the amazing Crash mode I’ve loved for multiple iterations. Finally, I grabbed the new night levels for Kinect Sports: Season Two. Basically they’ve added some darkness, achievements, and new level layouts to the skiing mode. I’d only recommend them to players who play a lot of the game and are looking for something new to experience. Everyone else should be happy enough with the core game. Joey Davidson (@JoeyDavidson): As a dad of not too many months (just over six), I’m finding out what it means to go through a child’s first winter. In short: it’s a real bitch. The kid has been a constant stream of sick for weeks now. Chest colds, head colds and ear infections have paraded through the doctor’s office all month. He’s also getting teeth. Joy. Today, I had to get him from daycare early. Even better, the wife is on a trip for work until 1am. So, this dad is flying solo for the next, as of writing this paragraph, 12 hours. That means my gaming will come in quick stints on portable devices. I recently grabbed Pushmo for the 3DS. It’s available in the eShop as a downloadable title for six bucks. It’s a puzzle game that tasks players with getting to a goal by sliding blocks along a two axes (axies? axiseses?). It’s tough, it’s fun and it’s already a hidden gem. When Saturday and Sunday roll around to give me a break from kid care, I’ll be firing up my consoles to play either FIFA 12 (newly addicted), Risk or Yakuza 4. I’ve been in each title for quite a bit recently, and I’m looking to continue that journey… if these damn ear infections ever stop. Parenting is like grinding in Pokémon…it never ends. Erik Norris (@Regular_Erik): With the announcement of Resident Evil 6, I have a hankering to replay Resident Evil 4 via the Xbox Live Arcade HD remastering. I haven’t played the game since it first launched on the Nintendo GameCube way back in 2005, so in a way it will be like playing it for the first time again. I just really feel the need to spin-kick some zombies’ heads off. If I do manage to break away from my recently acquired fixation with Resident Evil, then I’ll be revisiting Rayman Origins to complete more of the time trials and chase down that final elusive treasure chest. I hear what comes after nabbing all the Grim Reaper’s teeth is absolutely brutal, but I can’t deny that I’m excited to find out for myself. Even during its toughest moments, Rayman Origins remains an absolute delight to play. Lastly, Skyrim. Yup, I’m still working my way through the game, and I hear I’ve only scratched the surface. Typically, that would be soul crushing, so much so that I would probably cut my loses and move on. But with Skyrim, the fact that I’ve only dipped my toes into the shallow end of the pool is exciting. When does this game cease to surprise its players? I don’t think anyone’s found that point yet. And when someone does, it’s probably going to play out like the ending to The Truman Show where Truman crashes his ship into a fake horizon. Here’s hopefully that day never comes.