Emulation on an Amiga 1200 « Old School Game Blog

Recently I’ve installed quite a few emulators on my Amiga 1200. It’s nice to have the option of running software made for other platforms once in a while. Even though I’ve mostly used the PC to emulate various consoles and computers in the past, I’m happy to have the opportunity to use the Amiga for this as well. It’s quite the versatile machine!

At the present moment, I’ve installed emulators for the MSX/MSX 2, NES, IBM PC and Game Boy. On my to do-list are emulators for Sega Master System, Game Gear, ZX Spectrum and Commodore 64. I’ve considered installing Shapeshifter, a 68K MAC emulator, but I don’t think I will this time around. Have used it before, but there isn’t much on the MAC that I’d like to play these days. Perhaps I’ll change my mind some time in the future.

MSX/MSX 2 emulation works like a charm. I use a program called AmiMSX, which is freeware. I’ve tried running Salamander on it to give it a test-drive and needless to say, it was a lot of fun. The game was fully playable and ran as it should. The sound was also like I remembered. Did also try a few other classics and these worked out of the box. Now I’m looking forward to install the legendary Blow-Up! and Oh Shit!. I’m also going to give some scene demos a try.. I’m curious about how these will perform.

AmiMSX is available on Aminet.net: aminet.net/search?query=amimsx

A/NES is the Nintendo emulator I’ve installed. Tried a few games with it and it worked. It will be interesting to explore it more.

A/NES is available here: anes.se/

Have not gotten around to testing the PC and Game Boy emulator yet, but I remember the first one as quite slow on a 68030 system and the latter as pretty good. Will be fun to re-visit these emulators again.

I’ve made a small video of my Amiga 1200 emulating the MSX. This is the first video I’ve ever created. Hope you like it! I’m definitely going to make more of these in the future, but I’m going to need some practice to say the least.

BlackBerry gets Game Boy skin

Here is a little throwback to the age where a quartet (and later, just two) of AA batteries delivered hours of handheld fun wherever you went, even while you are busy collecting them all Pokemans! The Game Boy Skin for a variety of BlackBerry models are now available, retailing for just $8.95 a pop. Supported BlackBerry models include the Blackberry Bold 9000, Blackberry Bold 9650, Blackberry Bold 9700, Blackberry Bold 9780, Blackberry Bold 9900, Blackberry Bold 9930, Blackberry Curve 8520, Blackberry Curve 8530, Blackberry Curve 8900, Blackberry Curve 9300, Blackberry Curve 9330, Blackberry Curve 9350, Blackberry Curve 9360, Blackberry Curve 9370, Blackberry Curve 9930, Blackberry Torch 9800, Blackberry Torch 9810, and the Blackberry Torch 9850, where you will need to specify just which BlackBerry you would like the skin to fit when you checkout. The skin is said to bring some retro flair to your smartphone without adding any additional bulk, while delivering protection from minor surface scratches.

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Man Carves Little Game Boy From End Of Toothpick

This is a video of a guy carving the end of a toothpick into a little Game Boy. Then he paints it with like, A hair. Not a pube though because all those loopty-loops would make painting impossible. Now granted the toothpick is a little larger and fancier than the ones you’d get out of that little clear dispenser by the register at Denny’s, but it’s still impressive nonetheless. I couldn’t do it, that’s for sure. “You couldn’t do a lot of things.” I can pull my thumb back all the way without cheating! “Prove it.” *KACRACK!* “I can see the bone.” Add me to your insurance real quick?

Hit the jump for the steady hands in action.

Is This the Smallest Game Boy Ever Made? [kotaku]

Thanks to boelze, who once carved a Game Boy from an eyelash but doesn’t like to brag about it because that’s not really something people will think is cool.

We let game consoles just hang around

Gamers have a habit of collecting video game consoles.  Even if you don’t have boxes of old machines in your closet, chances are you know someone who does. I know people who could start a time capsule with what’s in their closets and living rooms.

Do we need to keep the NES top-loader or the SEGA Master System?  How about the Game Gear or the ice blue Game Boy that I bought to play Pokemon Red and Pokemon Blue?  Need?  Of course not.  That’s always such a silly and self-evident question.

We don’t need these old consoles, but we keep them anyway.  If you’re like me, then you’ve got stacks of boxes filled with systems ranging from the Super Nintendo to the GameCube.  Others probably have an entertainment center that looks more like a yard sale.

I look in my closet, and I see the Dreamcast, which I never play, the GameCube, which I keep for Super Smash Bros. Melee and Luigi’s Mansion, and the flighty, poorly designed and frustrating NES.  I need a witch doctor and a sacrificial ram to get the NES to work.  Why keep it around?  The answer: If I sell it, I know that I will regret the decision someday.  One day, I will be sitting at home and I will say, “You know, I’d really like to play some Castlevania.  Dragon Spirit sounds good, too.”

Of course, by now, most of those older video game consoles fetch next to nothing at a trade-in store.  If you’re going to sell, you have to go online — but, even this way, you’re unlikely to get as much as money you would like.  I called a local comic book shop and was offered $15 for my Dreamcast – and it looks and plays like it just came out of the box.  I almost told the guy to go … well, let’s just say I didn’t take the offer.  Good thing, too, because I would have been tarred and feathered on Twitter.  And, I’m pretty sure that a random follower would have shown up at my door and punched me in the face.

I sold my Genesis years ago.  To be honest, there’s a part of me that regrets that; however, you don’t see me searching for Genesis sellers on eBay.  My SNES helps fill the void.  As long as I have Super Mario World, Super Punch-Out!!, Turtles in Time, Donkey Kong Country and Mega Man X, I can live without Vectorman, Sonic, Streets of Rage and Comix Zone.

I see these stacks of boxes, and I know that I should get rid of some of them, but I just can’t do it.  Why is it even remotely hard to part with this stuff? I’m even up and down on the Wii.  I could get rid of every Wii game that I own without blinking an eye; however, the Wii sits there like a neglected child that I keep in the basement and feed olive pits.  There’s no sensible reason to keep it.  I’m not going re-play any of my games, and I won’t be buying anymore Virtual Console games.

For some reason, I’ve become attached to these systems, as if having them around makes a huge difference in my life.  I’m sure there are deeper psychological workings behind that and a fancy, multisyllabic term associated with those feelings, but my Ph.D. in psychology doesn’t exist.

Really, it’s just like a big movie collection — except with a video game library, you need a whole bunch of consoles to play everything.  Obviously, a PS2 can’t run Power Stone.

I have bunch of DVDs and Blu-rays, but my Blu-ray player can handle them all.

Even beyond that, you’d never see someone near as fond of a DVD or Blu-ray player as someone people seem to be of specific video game hardware.  There’s an ardor for the Dreamcast that I just can’t understand.  To be honest, in a fire, I’d save my SNES before I grabbed my Blu-ray player.  So, I guess I can understand it.

I have great memories tied to every system I own, but I don’t see a point to keeping them around if I’m not going to use them.   And, a lot of catalog games are being released for modern consoles. So are we keeping these consoles to play the games or, in some cases, just because we like the hardware?  Like some sort of trophy or piece of memorabilia.

Do you have a video game console or consoles that you just can’t get rid of?  Do you still play your old consoles regularly?  If not, why do you keep them around?

Join the forum discussion on this post

Tags: Dreamcast, Game Boy, Game Gear, GameCube, Genesis, N64, NES, Nintendo, Nintendo 64, PlayStation, PlayStation 3, PS2, PS3, Retro, sega, Sega Saturn, SNES, Super Nintendo, Wii, xbox

The Story of the Nintendo DS Range

Small, sleek and fashionable, the Nintendo DS Lite is definitely a top accessory. It was released in 2006 to a worldwide audience and the impact was huge. This is just what was needed from Nintendo and in my opinion was their best handheld since the release of the original Game Boy back in 1990. (1989 in Japan and US)

Between the Nintendo DS and the Nintendo DS Lite over 65.5 million units have been sold worldwide, and it’s not stopping there. Late 2008 saw the release of the third generation DS in the form of the DSi in Japan. It is still waiting to be released in Europe and the US at the time of writing. In Japan alone the DSi has sold over 2 million units in just over 3 months. The pre-orders for Europe and US are reported to be huge and it will be surprising if the DSi does not sell out in stores through out. Nintendo are currently winning the handheld competition and have cast Sony and their PSP into the shadows.

The gaming experience bought about by the DS range is unique. It uses up to date technology and the design is that of a clam shell. The user can enjoy using the touch screen with the Stylus Pen provided. The handheld console is popular for many reasons and is a great way of keeping children occupied whilst traveling and the parents can even buy games which improve memory skills so they don’t have to worry about the child’s health.

One of the more popular functions with older gamers is the ability to wirelessly connect two DS consoles together using WiFi technology. This means players can enjoy battling and playing each other over an internet connection which means you can literally be on the other side of the world whilst playing someone else.

The Nintendo DS is truly a revolutionary piece of technology and the Nintendo DSi is set to allow gamers to participate in new technological experiences all over again.

Kids’ holiday wishlists getting techier

Over the past 30 holiday seasons, kids have asked for more and more toys that require batteries, plugs and chargers.

Ultimate Coupons put together an infographic that shows the most popular holiday toys since 1981.

Throughout the 80′s, kids asked for just three tech toys: Donkey Kong, Lazer Tag and Nintendo’s Game Boy.

From 1991 to 2000, three tech toys made the cut yet again: Tickle Me Elmo, Tamagotchi and Furby.

(Throw in Pogs, Beanie Babies and Razor scooters, and you’ve pretty much summed up my childhood!)

But the children of the new millennium have a different outlook on what’s cool. They’re a much more tech-minded bunch.

Since 2003, every single one of the top holiday toys has been either robotic or a tech gadget. Last year, the iPad won out, and this year we have yet to see which will take the cake.

Will it be the iPad 2? That will make it the second year in a row an Apple tablet rose to the top. Will Elmo make a comeback with the Let’s Rock Elmo? Or will it be the LeapFrog LeapPad Explorer, a learning tablet for young kids?

Whichever it ends up being, if it’s one of those, we’re guaranteed a tech toy to continue the trend!

Rebooted Battletoads For Game Boy Advance Was Almost A Thing – – Americas Review Gaming AggregatorAmericas Review Gaming Aggregator

Battletoads ruined many promising young lives during the franchise’s brief reign of terror in the early ’90s. Scores of children suffered untold frustration at the hands of the nigh-impossible original NES game, and still more were scarred by sequels like Battlemaniacs and Battletoads & Double Dragon . Thankfully, the toads were stopped, but in a moment of cartoonish villainy, Rare later sought to revive the series for the Game Boy Advance. As a recently released prototype ROM image demonstrates, the project didn’t get far. Former Rare developer “Jens” recalls working on the reboot alongside a proposed Xbox Battletoads game: “I think we agreed on the team that the ultra-hard NES version would be difficult to sell nowadays, and many sections look very dated by now. We looked at all the other Battletoads games and I think we even had the arcade board running. We wanted to keep many of the features that people remembered positively of the games, while trying to focus the gameplay on some consistent mechanics to avoid frustration.” Jens continues: “Overall it was a big relief for me when it was cancelled. Developing on GameBoy while Rare was still owned by Nintendo was hard enough and I often felt like a

More: Rebooted Battletoads For Game Boy Advance Was Almost A Thing

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Nintendo: GBA Ambassador games out this year • News • Eurogamer.net

UPDATE: Nintendo UK has told Eurogamer the GBA Ambassador games will launch this year. More details will be revealed very soon.

ORIGINAL STORY: The ten free GameBoy Advance games promised to 3DS early adopters have been delayed until 2012, an official Nintendo website says.

The games, part of Nintendo’s Ambassador Programme, will be available “from next year”, according to the Nintendo Spain website.

The 3DS Ambassador scheme rewards early adopters who bought the 3DS before Nintendo’s massive price-drop. Nintendo has already spoiled members with 10 free NES games – including Super Mario Bros. and the original Legend of Zelda.

10 free Game Boy Advance games, including Metroid Fusion, Super Mario Advance 3, Mario Kart Advance, Wario Ware and Mario vs. Donkey Kong, were promised to arrive by the end of the year.

Eurogamer has asked Nintendo UK for comment.

The Game Boy Player: Making Handheld Games Visible a Reality – Feature – Nintendo World Report

One of my all-time favorite GameCube peripherals was the Game Boy Player adapter. It was an adapter that would connect to the bottom of the GameCube using some of its ports, then, using a special GB Player disc, the adapter would run the Game Boy Advance game that was inserted into it, presenting it in glorious fullscreen.

The basic idea behind the Game Boy Player was one that Nintendo had already worked upon back in the days of the Super NES. The Super Game Boy was a special catridge that would be inserted onto the console, then it would have a separate slot where the Game Boy game could be inserted. The system would first read the Super Game Boy catridge, then load the Game Boy game. The idea was simple, but one that worked tremendously well. The GameCube’s Game Boy Player did just that, but went above and beyond the call of duty when preserving the appeal of the Game Boy Advance line.

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The handy ejector-tab that launched your GBA game out the front.

As simple as that may sound, it did wonders for many great GBA games. Early GBA adopters should remember that at launch the system lacked a backlit screen, making the games extremely hard to play. Nintendo would remedy this by releasing the GBA SP, a redesigned version of the GBA that was slicker and, most importantly, featured a backlit screen. Even with this advancement in the development of the handheld, some games were still hard to play through. Some players, on the other hand, just wanted to play their games on a bigger display screen and do justice to some of the console-worthy games available on the handheld. The Game Boy Player allowed them to do just that.

Some might feel that this defeats the purpose of the handheld line—to let players take high-quality games on the go. But let’s be honest, we aren’t always on the road and sometimes we just want a bigger screen than what the GBA offered at the time. Nintendo gave us the option to play our favorite games on a better screen while still promoting the accessibility of the system as a portable gaming device. In other words, everyone wins.

How the GameCube looks with the Game Boy Player attached

The Game Boy Player was a wonderful little device in terms of compatibility. Not only could you play nearly all of the GBA games available in the market, you could also play your classic Game Boy/Game Boy Color games with the GB Player! In addition, if you preferred to play your GBA games with that handheld’s control scheme you could do so by connecting the GBA to the GameCube with the link cable, yet another use for the fabled connectivity of systems that was so prominent during the GameCube era.

As a whole, the Game Boy Player was a magnificent little device that further fused console gaming and handheld gaming. It is such a shame that Nintendo didn’t further experiment with this with the Wii and DS. Likely, the complex nature of the two systems made it hard for Nintendo create an effective emulation program where the Wii could display DS games. Hopefully, Nintendo will implement a better concept on the Wii U with the 3DS, as this is an idea that must get revisited and improved upon.