I’ve been waiting for the best part of a year to post this, but at last it’s official – Kiloo and Manomio have launched a Commodore 64 emulator for the iPhone! Including 5 free games (Dragons Den, Le Mans, Jupiter Lander, Arctic Shipwreck and Jack Attack), the emulator faithfully reproduces the graphics and sound of the iconic home computer. For more information go to c64iphone.com, or just head over to the app store to pick up your own copy for $4.99: itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=305504539&mt=8
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Category Archives: c16 Plus-4 Vic-20
SONIC Drive-In Restaurant To Reopen Next Month
The SONIC drive-in restaurant on Street Road, which opened in 2008 and closed in January, will soon reopen under new ownership and management. The franchise plans to hire 80-100 employees, 20-40 of which will be full time, according to company officials. Don Welsh, one of three members of a SONIC franchise group, said the restaurant will reopen next month. “We’re shooting for mid to late May,” he said. “We’re going to a lot of remodeling,” he added. That includes new kitchen equipment, redone bathrooms and new patio furniture. Welsh, a Chester County resident, indicated reopening the Bensalem site was an easy decision for his group, which owns and operates eight other SONICs in Montgomery, Berks and Lancaster counties. “Bensalem is a great town and it’s a great location,” he said. “Every time you see one close, you want to reopen it.” He said his group is dedicated to making the local SONIC “an active participant in the community.” “We typically donate 1 percent of our top-line sales (net sales) to the community,” he told Patch. Welsh added that the group has a history of assisting local schools, churches, police and fire departments, Little League teams and other activity groups. “Our general motto is to not turn down anyone who asks for help,” he said. Positions available include shift leaders, crew members and SONIC’s signature skating Carhops who deliver orders to customers who are in their cars or sitting on the patio. Those interested in joining the drive-in crew can visit the SONIC at 1525 Street Road on Wednesday, April 25 and Saturday, April 28. SONIC representatives will be taking applications and conducting interviews from 10 a.m. to 6 p.m. Candidates can pick up applications at the drive-in beginning Monday, April 16, from 10 a.m. to 6 p.m. SONIC specializes in made-to-order fast food. It is the nation’s largest chain of drive-in restaurants, with more than 3,500 drive-ins in 43 states coast to coast, according to a company press release.
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‘Digital Savant’ a chip off old block
Posted: 8:50 p.m. Friday, April 20, 2012 Today, we welcome a new computer columnist to the Sunday Business section. Omar Gallaga, also known as the Digital Savant, grew up surrounded by computers and steeped in technology. Now, he makes his living by helping the rest of us make sense of that complex world. Digital Savant, the title of the column, dates to the launch of Gallaga’s popular blog, way back in 2004, a computer half-life away from today. He reports from Austin, Texas, a tech center, but he doesn’t forget that most of us aren’t on the bleeding edge of innovation. Gallaga has contributed to National Public Radio’s All Tech Considered segment, which airs during All Things Considered. He is a contributing columnist to CNN.com’s tech section. He produces an animated web series, Trailers Without Pity, with his brother, Pablo, for the NBC-owned website Television Without Pity, and lives outside of Austin with his wife, two daughters and a few too many tech gadgets. Last week, he answered a few questions for Palm Beach Post readers. Q. How did you get interested in technology? A. I grew up around it. My dad was a tech geek. He was in the Air Force. We had a Commodore Vic 20 (the first commonly available color computer) from the time I was 5 years old. That was 1980. The writing came later. All through high school and college at the University of Oklahoma, I worked for the school newspaper. How do you help readers navigate the mind-boggling technical landscape? A big problem in the tech industry is the level of babble and the level of geek and hype. It’s not English. It’s a hybrid robot language. I’m not a hard-core techie. I’m not a computer engineer. A lot of my job is just trying to cut through that clutter. How do you decide what you’re going to write about? My editor and I meet and discuss what is going on in our lives and what we see online. What our friends are talking about. What we feel is in the air. If your head is in tech all day, if you read tech blogs, you’re sort of a year or two ahead. Sometimes we assume that our readers know everything we do. In 2007, we first saw Twitter. It was three years later that it really became mainstream. What do you tell the reader who feels overwhelmed by the deluge of change? I’m frequently overwhelmed by it. Just the amount of information. I think the further you get into it, the more overwhelming it becomes. Do you have a digital routine? I check email, of course, and RSS feeds. I very carefully pick blogs that give me a lot of information. And I’m skimming Twitter and Facebook throughout the day. And then there is some of the newer social media, like Pinterest. The funny thing about Pinterest is I’m being exposed to things that are, for me, very fresh. There is so much good stuff out there – it’s almost like the problem with TV – that there isn’t time to watch it. How can readers reach you? Email me at or follow me on Twitter@omarg.
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Commodore had geen trek in Apple
Afgelopen weekeinde overleed Jack Tramiel. Hij was de man achter de revolutionaire Commodore 64 die de huiskamers veroverde nog voordat Microsoft groot was. Zelfs Steve Jobs en Steve Wozniak gingen (vergeefs) bij Commodore te rade, toen ze zelf net met Apple begonnen. Jack Tramiel werd 83 jaar oud. Hij overleefde Auschwitz en was taxichauffeur voor hij in 1955 Commodore oprichtte en computergeschiedenis schreef in de begindagen van de personal computer. De Commodore 64 concurreerde met IBM PC’s, Atari’s en (vanaf 1984) de Apple Macintosh. De C64 bood voor zijn tijd krachtige beeld- en geluidweergave en was vermaard om zijn games, hoewel er vele duizenden softwaretitels beschikbaar waren. Een complete generatie hackers leerde op de C64 de eerste vaardigheden (er was onder meer een modem als optie leverbaar). Daarnaast roemen muzikanten de geluiden die je met de C64 kon maken en vastleggen met vroege midi-editors als Cubase. Voor een indruk: met een Commodore 64-emulator kun je ook op een Windows of Mac PC nog steeds met de oude programmatuur aan de slag. Of bekijk de software gewoon in een webbrowser, met een Java-versie van de C64-emulator. Commodore-apparaten werden aangestuurd met behulp van een eigen variant op programmeertaal BASIC, dat gelicenseerd was van Microsoft voor een bescheiden bedrag van 25.000 dollar. Jack Tramiel was Bill Gates te slim af bij de onderhandelingen. Specs van de eerste Commodore 64:
Geen trek in de Apple II Commodore was voor de C64 al zo groot dat de oprichters van Apple, Steve Jobs en Steve Wozniak, op audiëntie gingen bij het bedrijf. Ze boden een prototype van de Apple II aan, in de hoop dat Commodore de computer wilde produceren en verkopen in ruil voor aandelen en enkele honderdduizenden dollars. Steve Wozniak vertelde dat in 2007 in de onderstaande video. Commodore weigerde; ze vonden de Apple-machines te duur. Commodore wilde computers bouwen voor de massa. De VIC-20, voorganger van de C64, kostte ten slotte minder dan 300 dollar. De eerste C64 kostte 595 dollar Jack Tramiels motto: het heeft geen zin om apparaten veel duurder te verkopen dan de kostprijs; dat trekt alleen maar concurrenten aan. Jack Tramiel, in 2007 Tramiel was in 2007 zelf ook aanwezig bij de viering van 25 jaar Commodore 64. Hij is vanaf 17:00 minuten aan het woord in de onderstaande video en vertelt zijn levensverhaal tot 38 minuten. Daarna komt onder meer Steve Wozniak aan het woord. Met Commodore zelf ging het bergafwaarts. De laatste computer (een 32 bit Commodore Amiga) werd in 1993 gemaakt, het bedrijf ging in 1994 failliet. De merknaam Commodore werd nog wel een paar keer doorverkocht via Nederlandse bedrijven, onder meer aan pc-maker Tulip. Een gedetailleerde, volledige geschiedenis van Commodore is hier te vinden. Necrologie door Simon BruyningJack Tramiel (1928-2012), oprichter van Commodore Het is nog steeds de meest verkochte pc aller tijden: een log toetsenbord met ingebouwde computer waar je spelletjes als Pirates! en Impossible Mission op kon spelen. De Commodore 64 die Jack Tramiel in 1982 in de markt zette, luidde definitief het tijdperk van de thuiscomputer in. Tramiel werd in 1928 geboren als Idek Tramielski, in een Joods gezin in het Poolse Lodz. In de Tweede Wereldoorlog werd hij naar vernietigingskamp Auschwitz gestuurd, waar hij door de beruchte nazi-arts Josef Mengele werd onderzocht. Hierna kwam hij in een werkkamp in Duitsland terecht. In april 1945 werd hij bevrijd. Zijn ouders overleefden de oorlog niet. In 1947 emigreerde Tramiel naar de Verenigde Staten, waar hij het leger in ging en later onder meer als taxichauffeur in New York werkte. In 1953 begon hij hier een reparatiebedrijf voor typemachines: Commodore Portable Typewriter. In 1955 startte hij Commodore Business Machines. Later produceerde dit bedrijf, dat zou uitgroeien tot Commodore International, rekenmachines. Toen Commodore de concurrentiestrijd met Texas Instruments niet aankon, richtte Tramiel zich op pc’s, onder het motto: „We need to build computers for the masses, not the classes”. De Commodore 64 die hij introduceerde, was een revolutionair product. Door de lage prijs van de ‘C64’, de helft goedkoper dan de andere computers op de markt, was dit de eerste pc die op grote schaal voor het gewone publiek beschikbaar was. Het aantal verkochte C64’s wordt geschat op 22 miljoen. Ondanks de lage prijs kon de ‘C64’ kwalitatief concurreren met andere pc’s. De computer had voor die tijd baanbrekende mogelijkheden op grafisch gebied. De Commodore 64 kon op de televisie worden aangesloten, die als monitor diende. De C64 werd vooral gebruikt om spellen op te spelen. Er zijn duizenden spellen voor de C64 ontworpen. Commodore heeft het succes van de C64 nooit meer kunnen evenaren, al was het bedrijf nog enige jaren succesvol. Het bedrijf ging in 1994 failliet, twee jaar nadat de productie van de C64 werd stopgezet. Ondanks dat wordt Commodore International gezien als een van de meest invloedrijke computerbedrijven uit de beginjaren van de pc. In 1984 verliet Tramiel Commodore. Hij begon Tramel Technology, dat al snel de home- en spelcomputerdivisies van Atari overnam. Het bedrijf maakte winst, maar verloor de concurrentiestrijd met Tramiels oude werkgever, Commodore. In 1996 verkocht Tramiel het bedrijf aan JTS, waar hij in het bestuur plaatsnam. Naast zijn activiteiten in de computerindustrie opende Tramiel in 1993 een museum over de Holocaust in de VS. Tramiel overleed zondag op 83-jarige leeftijd in huiselijke kring. De doodsoorzaak is niet bekend gemaakt. Tramiel was getrouwd en had drie zonen. In de jaren tachtig was deze machine net zo hip als deze tv-reclames je willen doen geloven:
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Commodore Flyer Enclosure Prototype – Commodore Computer Club – USA
For those who attended our January 6, 2012 Commodore Computer Club meeting, you were lucky enough to check out the Commodore Flyer enclosure prototype: The prototype at the meeting is 1 of 4 that Commodore Computer Club member Tommy created. Be sure to check out his prototyping process blog post. As mentioned, there are only a complete set of four Flyer enclosures produced. One for Tommy (club member), Sean (Founder of the club), Brandon (Flyer creator and club member) and the fourth one will be auctioned off via the C64 Club with a Flyer installed. If there is enough demand the Commodore Computer Club will be exclusively producing more Commodore Flyer case enclosures, so if you have any interest, comments or suggestions, be sure to get into contact with the club or comment below. Something to note though is this case enclosure is not an official Retroswitch product but a hobbyist/homebrew project to help make Flyer just a little more awesome. To find out more about Flyer or to place an order for one, head over to Brandon’s Retroswitch.com website. Flyer is such an awesome Commodore internet modem and disk drive emulator. If you don’t have one yet for your Commodore 8-bit computers, then you’re missing out. If you would like to keep up on what’s going on with the Flyer case enclosure project, be sure to bookmark CommodoreFlyer.com which also includes Flyer firmware release notes and other fun and interesting Flyer related homebrew projects. If you like this post, then please consider subscribing to our full RSS feed.
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Keywords: Contura, Commodore C64, C64, ROM, download, links, emulation, classic gaming, retrogaming, videos, images, pictures
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Contura (Commodore C64) :
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Computer pioneer Jack Tramiel, 83, dies
Computer pioneer Jack Tramiel, 83, diesCommodore International introduced its first low-cost PC, the Commodore PET, in 1977, followed by the Commodore VIC-20 in 1980 and the hugely popular Commodore 64, a best-seller that initially sold for $ 595 at its 1982 release and quickly dropped to …Read more on UPI.com 'Commodore 64' pioneer Jack Tramiel passes away aged 83(AGI) San Francisco – The founder of Commodore International, Jack Tramiel, passed away last Sunday aged 83. Born of Polish Jewish parents who survived Auschwitz and emigrated to the US during the 40s, Tramiel started off in maintenance, …Read more on Agenzia Giornalistica Italia Report: Partying, nude swimming led to firing of Navy commodoreDavid Geisler was fired as a commodore in the 5 th Fleet headquartered in Bahrain late last year, the Navy would only say that there was a "loss of confidence" in his ability to command and that an investigation into "alleged inappropriate conduct" was …Read more on msnbc.com (blog)
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Commodore founder Jack Tramiel dies at 83
(Credit:Daniel Terdiman/CNET)
Jack Tramiel, founder of Commodore International and former CEO of Atari International, died on Sunday at the age of 83. He was surrounded by family at the time of his passing, according to Forbes. Famous for saying that computers should be built “for masses, not the classes,” Tramiel played an important role in the early days of personal computing and video gaming, as his company introduced a line of powerful but affordable home computers, including the popular Commodore 64. The latter became the best-selling home computer of all time, with an estimated 20 to 30 million units sold, though Tramiel wasn’t one to brag. In fact, he was most content when not in the spotlight. In an interview with CNET in 2007, Tramiel said, “I’m quite happy if people do not know me.” However, it’s hard not to know a man whose contributions and life story are so unforgettable. Born in Lodz, Poland on December 13, 1928, Tramiel’s family was sent to the Auschwitz concentration camp shortly after Germany’s invasion of Poland during World War II. While his mother remained at Auschwitz, Tramiel and his father were later moved to the Ahlem labor camp near Hanover, where he remained until he was rescued by American forces in April 1945. Tramiel then emigrated to the United States in November 1947 and learned to fix typewriters during his stint with the Army, which led to him opening a office machinery repair shop in the Bronx in 1953 called the Commodore Portable Typewriter. Soon, the company, which went public in 1962, went from building typewriters to calculators and finally to computers, starting with the Commodore PET in 1977 and then peaking with the best-selling Commodore 64, which debuted in January 1982. Two years later, Tramiel resigned from Commodore, and took a brief break from the computing industry. However, he returned in July 1984 when he bought the consumer division of Atari, which was going through tough times as a result of the video game crash of 1983. Tramiel remained at Atari till 1996 and oversaw a number of products, including the Atari ST, before selling the company to the JTS Corporation. As much as Tramiel had an impact on the computing industry and personal technology, it appears he also had a direct impact on the people who worked for him. Bil Herd, who was employed by Commodore from 1983 to 1986, told CNET he traveled all the way across the country to see his former boss one more time for the 25th anniversary of the Commodore 64. Of his time at the company, Herd said, “You learned not to give excuses. You learned to just get it done.” A sentiment that was echoed by Tramiel at the same event. “The computer business today is different than it was in 1975,” said Tramiel. “In some ways it’s good, and in some ways it’s bad. But the important part is that we all work hard to bring it to the way it is, and people say, ‘How can you live without a computer?’ which is wonderful.” Tramiel is survived by his wife Helen, three sons Gary, Sam, and Leonard, and their extended families. Got any fond memories of Commodore or Atari? Please share them with us in the comments section below.
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Windows tablets and the enterprise, what’s the problem?
I have repeatedly read how Windows 7 is not well-suited to touch, which is the reason some people are waiting for Windows 8 before buying a tablet. Microsoft’s solution is Metro — the next generation touch interface for Windows. Yes, Metro is touch friendly, but is it really the answer to the enterprise when it comes to Windows tablets? Windows 7 is not any less suited to touch and a tablet PC than Windows 8. Sure Windows 8 does offer a few perks that make touch better as far as the operating system is concerned, such a better on-screen keyboard. But as far as applications a business may want to design themselves specific to tablets, I don’t see any advantage Windows 8 has over Windows 7. Actually Windows 7 already has the key features necessary to impliment quality touch applications. It supports the WM_TOUCH and WM_GESTURE messages (which is how WIN32 handles touch). Two-point touch is sufficient for most touch applications, so today’s Windows 7 tablets are completely viable for business use right now. Metro and Touch Targets Consumers Maybe I am biased, but I find the Windows desktop better suited to business applications than Metro. Yes, Metro does have some exciting features, such as Contracts (a way of sharing between applications), but this does not mean it is significantly better than the desktop for business apps. Metro has its origins, not from computers, but from a phone user interface. Yes, the world is saturated with smartphones today, so some people think that a Windows tablet should act more like a smartphone than a computer. But for a moment, consider this: Windows 8 Consumer Preview has a number of apps you can download from the Microsoft app store, such as games, entertainment, weather apps, etc. Have you seen any serious business apps included in the Windows Store? I think Microsoft could make a big impression on its business customers by including just one serious business program as a Metro app. The next generation of Office will still be a desktop style application. What an impression they could have made it they had included just one part of Office as a Metro app, but it hasn’t happened yet. Office 15 will come with Windows on ARM devices. Microsoft has insinuated for free but hasn’t explicitly said so. My impression right now is that Metro targets consumers. Consumers want simple and easy touch UIs that let them browse the web, send email, read books and so forth. Businesses though are different. A tablet needs to be a tool, not a toy or a distraction. This does not mean that Metro can’t handle a real world business application. But what makes Metro any better suited to business applications than the Windows desktop? The Problem Is With Software (This is where I will diverge from the mainstream viewpoint, so maybe you ought to sit down (if not already) before you read further.) I have been working with the Windows API (WIN32) for nearly 10 years now, so I think that I can reasonably grasp how Windows works under the hood. I design tools for programmers and not for consumers and understand the challenges developers face in writing software. I am not your typical “bleeding edge” style programmer, who is always designing for the next generation computers, but rather one who recognizes the need to write software that runs well even on the typical low-cost, mass-market computer and even older legacy computers. Maybe because my experience dates back to the old days when computers were very limited in power (can you say “floppy disk”?) and a programmer had to find ways to get the most out of minimal hardware, my viewpoints are different; I am not alone. No matter the reasons why, more of the problem with Windows tablets and touch has to do with how software is developed, rather than it being a problem with the current Windows tablets running Windows 7. I don’t feel that Windows 8 deals with this problem any better than does Windows 7, so things won’t get any better when Windows 8 is available. The UI (Metro) may be different, but the root cause will still be there. To start with, the majority of our software today is developed using Microsoft’s own programming tools. I won’t say they are bad; lots of quality software is built using them. But as a programmer who works with non-Microsoft programming tools, I can honestly say this: One of the terms common programmers, especially those who don’t use MS development tools, is “bloated”. What does a programmer mean when he or she says that? It means the software uses too much of a computer’s resources, such as the CPU, GPU, memory and disk drive space. If you can write an application that is half the size, uses half the memory and runs twices as fast, won’t you get a more “fast and fluid” experience from it? Rather than deal with this inherent problem, Microsoft programmming languages in recent years have added a feature they feel will compensate, called “asynchronous” to many of its languages; so when an application makes a call to an objects method that is asynchronous, it returns immediately no matter how long it takes for the code to execute. Metro applications will use this technique even more. I hate to burst anyone’s bubble, but asynchronous code does not speed things up on a computer, but actually slows it down. Why? Because, at its core this simply means you are using threads to have multiple blocks of code run at the same time. Guess what? Threads have overhead (called a “context switch”), which actually puts a greater load on a CPU and not less. This is why long-time WIN32 programmers have learned to use threads very carefully and only when they really would make a difference (ie. reading external data input). If you doubt this then read a book written by somebody who knows: Multithreading Applications in Win32: The complete guide to threads by Jim Beveridge and Robert Wiener and published by Addison Wesley Developers Press. Root Cause — How Software Is Developed? Another reason for bloated software today is likely something most programmers don’t want to admit: Over-reliance on OOP (Objected Oriented Programming). This is something the majority of programmers would disagree with me on, but there is good reason to believe that Object Oriented Programming has not only increased the bloat in software today, but it may even decrease productivity in software development. Metro and WinRT are highly dependent upon OOP, particularly COM (which is really a form of OOP when you think about). Microsoft programming languages are so object oriented today that I doubt many Windows programmers would even know how to write a Windows application without using any OOP at all. The core Windows API, on the other hand, is basically a flat API (some more recent additions though do use COM). Now as far as 3D graphics are concerned, one of the reasons I chose OpenGL over DirectX is because it too is a flat API requiring less dependence upon COM and OOP. Richard Mansfield wrote an excellent white paper about why OOP is not the panacea many think it is. He had some valid points. If you don’t know who Richard Mansfield is, then you likely are a lot younger than me. He was the editor of Compute magazine back in the `80s, and anyone who ever learned how to program the Commodore 64 definitely knows who he is. His book on 6502 machine language was so well-written it taught me well enough so I could write my own compiler for the C64. Obviously then, there are some experienced programmers who feel that a more procedural style of coding can have benefits over OOP, so it’s not just me who feels this way. If the principles of writing efficient software we learned years ago were implimented when writing software for today’s Windows tablet computers, I think “fast and fluid” would definitely be the norm. One of the things us old-time programmers may appreciate is the importance of using compilers that generate fast, small and efficient machine code. Today, surprisingly, many programming languages are going the route of being interpreted rather than producing pure machine code. Sure pure machine code is not cross platform, but if you are writing software only for x86 Windows, that is not an issue. If you want “fast and fluid” nothing beats fast machine code. Even compiled languages are so bloated today, that you really don’t get the full benefit from them. Today, Intel Atom CPU’s are regularly criticised as being too slow, lacking power. Windows tablets (the reasonably priced ones) usually come with an Atom CPU. But it is programmers who are most likely to make this criticism. Why? Because their software runs too slow on these CPUs. But the problem is not the CPUs, but the software. A well-written WIN32 application can run very fast even on the Atom CPU. Is WIN32 Really That Powerful For Tablet Software Development? Despite those who like to refer to the Windows API (WIN32) as ancient, and lacking power, and those who would be lost without so called modern OOP, there are those who can (and do) write Windows software using non-Microsoft languages, without OOP and using the pure Windows API. Guess what? The software they write is much smaller, faster and less bloated than most software today. Don’t appreciate this? Check out this developer’s website and download his amazing program called Toolbar Paint. Its a great toolbar bitmap editor, which was surprisingly written using assembler. Toolbar Paint is only 56 KB (yes, kilobytes) in size! When was the last time you used a Windows application which is only 56 KB? The programming circles I deal with most use a much higher level language than assembler, but yet they too are building applications that size in the kilobytes, rather than in megabytes. Such small-size applications are what Windows tablets need today. All one has to do is add touch to such applications and design the user interface with slightly larger UI elements — and now you have well-written, resource light, application that will run great on today’s generation of Windows 7 tablet PCs and even tomorrow’s Windows 8 PCs (on the desktop). Maybe it is how we write software that needs to change, if we want to use tablet computers in the enterprise. Chris Boss is an advanced Windows API programmer and developer of 10 year-old EZGUI, which is now version 5. He owns The Computer Workshop, which opened for businesses in the late 1980s. He originally developed custom software for local businesses. Now he develops programming tools for use with the PowerBasic compiler.
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Commodore founder Jack Tramiel dies at 83 • The Register
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Obituary The founder of Commodore, one of the driving forces in the early history of the personal computers, has died at the age of 83. Tramiel, born in 1928 as Jacek Trzmiel to a Jewish family in Poland, emigrated to the US after the Second World War after losing his parents in Hitler’s camps. Tramiel spent time at Auschwitz and at a German labor camp before it was liberated by the US Army in the closing stages of the war. He came to the US and joined the army before setting up his own business, Commodore Business Machines, selling typewriters. The firm switched to making pocket calculators and ended up buying its own chip business, MOS, to provide its parts, before making an early move into the personal computer market. Commodore reportedly turned down an offer from Steve Jobs to build the Apple II and produced the Commodore PET (Personal Electronic Transactor), in 1977. The PET featured a 1MHz MOS processor, between four and eight kilobytes of RAM, and had a built-in monochrome monitor with an integral cassette player to allow software to be loaded onto the machine. Later versions included a green-screen monitor, integral disc drives, and a full-sized keyboard.
Tramiel (left) celebrating one million VIC-20 systems sold The PET proved popular, and was followed up by the VIC-20 systems, the first PC to sell more than a million units, and the Commodore 64 (C64), which was the bestselling PC of its era. In the mid-1980s, the C64 was the dominant personal computer in the industry, outselling IBM, Apple, and other contenders. It developed a huge following and was one of the first computers to be sold by retail chains rather than via specialist electronics shops. An estimated 17 million units were eventually sold. The C64 was much loved, particularly by the gaming community for its ability to handle relatively complex graphics with ease. It proved so popular that a new version, designed to look like the original, is now being sold as a dual-core Atom system, with higher-end versions also available. There’s also a C64 emulator available for the iPhone, including some classic games.
Commodore for the modern age “Jack Tramiel was an immense influence in the consumer electronics and computing industries. A name once uttered in the same vein as Steve Jobs is today, his journey from concentration camp survivor to captain of industry is the stuff of legends,” says Martin Goldberg, a writer working on a book about the Atari brand, speaking with Forbes. “His legacy are the generations upon generations of computer scientists, engineers, and gamers who had their first exposure to high technology because of his affordable computers – ‘for the masses and not the classes’,” he said. Commodore’s success proved hard for Tramiel, as he was blamed for kicking off a price war in the computing industry that saw many players either bankrupted or leaving the industry. In 1984, Tramiel was forced out of the company he founded. Later that year he bought Atari’s struggling computer division and began shipping new systems, including the Atari ST, its first 16-bit computer. The company went on to produce PC clones for the general market, and made a foray into the gaming sector with the Atari Lynx and Jaguar brands. Tramiel stepped back from day-to-day operations at Atari and let his son Sam take over, although he returned to the helm briefly after his son had a heart attack. The company was eventually sold to Atari Inc. in 1996. He is survived by his wife Helen and three sons. ® Feature The Commodore 64 at 30
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(Credit:Daniel Terdiman/CNET)